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topThere are 4189 productsSort
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LEGIONS IMPERIALIS: CIVITAS IMPERIALIS SPIRES$57.00 $48.45This multipart plastic kit builds a set of epic scale towers, designed for use in games of Legions Imperialis and Adeptus Titanicus. This modular set includes a choice of different steeples and can...
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MKVI LEGION COMMAND SQUAD$67.00 $56.95This multipart plastic kit builds a Legion Command Squad of five Chosen warriors. Each model is clad in MKIII artificer armour, with a variety of ornate crested helmets and impressive pauldrons bef...
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GENESTEALER CULTS DICE SET$39.00 $33.15Contents:– 16x square-cornered D6 dice, each measuring 16x16x16mm, in a pearlescent purple colour with white ink.
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//chimeragamingonline.com/cdn/shop/files/99120212026_DoKEndlessSpellsLead_771x1000.jpg?v=1717805985SALEENDLESS SPELLS: DAUGHTERS OF KHAINE$57.00 $51.30The Daughters of Khaine endless spells offer diverse and powerful tactical options to your army, designed to slay your foes and offer helpful boons to your own units. This set contains models for a... -
BRAND'S OATHBOUND$98.00 $83.30This multipart plastic kit builds Brand's Oathbound, a war-party of Darkoath champions led by Gunnar Brand himself. Gunnar carves his way to glory with dual axes, accompanied by his swift-riding da...
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KRETHUSA THE CRONESEER$74.00 $62.90This multipart plastic kit builds Krethusa the Croneseer, an outcast prophet of the Daughters of Khaine. Krethusa carries the Staff of Morai-Heg, and wears the barbed circlet of her goddess over he...
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//chimeragamingonline.com/cdn/shop/files/99122605001_MalcadorSquadron5_771x1000.jpg?v=1716741027SALELEGIONS IMPERIALIS: MALCADOR SQUADRON$67.00 $56.95This multipart plastic kit builds four epic scale Malcadors, battle tanks for your Solar Auxilia armies. Faster and more lightly armoured than Leman Russ battle tanks, they can be equipped with a v... -
//chimeragamingonline.com/cdn/shop/files/99122601001_SicaranSquadron5_771x1000.jpg?v=1716740891SALELEGIONS IMPERIALIS: SICARAN SQUADRON$67.00 $56.95This multipart plastic kit builds four epic scale Legiones Astartes Sicaran tanks, swift war machines that terrorise the battlefields of Legions Imperialis. Each tank can be built with twin-linked ... -
CHAOS SPACE MARINES DICE SET$38.00 $32.30A set of 16 six-sided dice for games of Warhammer 40,000, themed around the Chaos Space Marines. These dice are cast in a sinister pearlescent red plastic, with black markings. The 1-5 facings are ...
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FREEGUILD MARSHAL AND RELIC ENVOY$57.00 $51.30This multipart plastic kit builds one Freeguild Marshal accompanied by a Relic Envoy. This wonderfully versatile kit offers a number of options for arming the Marshal, including a pair of duelling ...
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LEGIONS IMPERIALIS: STORMHAMMER SQUADRON$60.00 $51.00This multipart plastic kit builds two epic scale Solar Auxilia Stormhammers, super-heavy tanks for the battlefields of Legions Imperialis. Each vehicle sports an explosive Stormhammer cannon with a...
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LEGIONS IMPERIALIS: DRACOSAN TRANSPORT DETACHMENT$60.00 $51.00This multipart plastic kit builds six epic scale Solar Auxilia Dracosan Armoured Transports, heavy troop carriers for the battlefields of Legions Imperialis. Each Dracosan Armoured Transport can be...
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T'AU EMPIRE DICE SET$38.00 $32.30A set of 16 six-sided dice for games of Warhammer 40,000, themed around the T'au Empire. These dice are cast in a crisp frosted white, with pale blue markings. The 1-5 facings are traditionally pip...
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KROOT WAR SHAPER$50.00 $42.50This multipart plastic kit builds a Kroot War Shaper, a skilled commander for the Kroot forces employed by the T'au Empire. This cloaked strategist carries a Shaper's blade and Kroot pistol at thei...
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KROOTOX RIDER$57.00 $48.45This multipart plastic kit builds one Krootox Rider, an elder Kroot kin-beast with a gunner perched atop its broad back. The Krootox carries one of two heavy weapons into battle – either a rapid-fi...
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ORC BOSSES$57.00 $48.45Orc Bosses are mighty leaders for Orc & Goblin Tribes. In this kit, you will find components to build two of these intimidating characters – one on foot and one mounted on a fierce War Boar. Yo...
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White Dwarf 499$14.00 $11.90White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.Here’s what you ca...
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WARCRY: GORGER MAWPACK$78.00 $66.30This multipart plastic kit builds a full Gorger Mawpack warband, for use in games of Warcry. The largest of these emaciated monstrosities is the vicious Clawback, while the frenzied Cave Howler is ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Chimera Grading Guide
At Chimera Gaming we are always striving towards the highest of accuracy when grading and conditioning cards we buy/sell. Below you will find a guide for what to expect when buying or selling at the different conditions we display on our website: NM (Near Mint), SP (Slightly Played), MP (Moderately Played), HP (Heavily Played), DMG (Damaged). All of our staff are trained under the guidelines expressed in this guide.
The overall condition of both sides of the card are considered when grading. Foil cards can be more susceptible to some types of wear such as scratching/clouding, and therefore the foiled portion of the card is looked at with extra care when grading. Scanned cards you see in our inventory or on our website may not explicitly note a condition, and you can reference the image associated with the scan to get information on the wear of the card.Near Mint (NM)
Cards in this condition are often indistinguishable from other copies of the same card. A near mint card will show little to no wear and is always tournament legal in a sleeve.
Cards that show more than one of the issues listed below are likely to be downgraded to Slightly Played.
Examples of issues that can occur on near mint cards:
- Slight border wear – Three or fewer small nicks viewable upon close inspection. Concentrated or more prominent border wear will likely move the card into Slightly Played
- Slight corner wear- nicks on no more than two corners of the card that do not exceed past 10% of the outer black border.
- Slight scratching – Surface scratches that do not affect the colouring of the card. These scratches should be isolated to one instance, or two to three very minor instances
- Slight clouding – These are areas on the card that appear ‘clouded’ due to micro-scratching on the surface generally caused by dust or dirt. Instances of this should be small and isolated to one or two spots
- Minor misprints – Mild discolouring, mild misalignment, minor miscutting, and other similar minor issues caused by the printing process will not affect the grade of the card
Slightly Played (SP)
Cards in this condition are likely to have multiple of the issues in the Near Mint grading section or have other issues like those listed below. These cards often have multiple instances of minor wear and are always tournament legal in a sleeve.
If several of the issues listed below appear on the card, it will likely be downgraded to Moderately Played.- Minor Border Wear – Nicks along the edges that do not exceed past 10% of the outer black border of the card. Consistent wear or more major markings will move the card to Moderately Played.
- Minor Corner Wear – Wear on the corners of the card that does not exceed past 10% of the outer black border.
- Minor Scratching – Small scratches that show no discolouration or whiting on the card surface.
- Minor Clouding – Small areas of clouding on the surface of the card. This issue should not surpass one side of the card if it is along the border.
- Minor Printing Flaws – Printing lines that do not indent the card, minor border damage from the printing process, and other minor printing process related flaws will make a card Slightly Played. Printing lines where an indent can be felt will be lowered to Moderately Played
Moderately Played (MP)
Cards in this condition show visible moderate wear. Cards will often be distinguishable from one another and can often have multiple issues. Cards in this condition are tournament legal in a sleeve.
If a Moderately Played card has several of the issues listed below, it will move to Heavily Played.- Moderate Border Wear – Minor markings in addition to Major markings that can exceed past 10% of the outer border but no more than 30%. Borders can have whitening as long as it is minor. If a card has more than 3 major border wear markings it will be moved to Heavily Played
- Moderate Corner Wear – Slight bending or compression on up to three corners, or multiple instances of minor corner wear.
- Moderate Clouding – Micro-scratches that make the card look dull or ‘cloudy’ that appear in multiple instances on the surface. Can cause minor whiting.
- Moderate Scratching – Scratches on the surface of the card that can show minor whiting or shallow indentation. Heavy scratches that cause significant damage to the surface will be graded Heavily Played or Damaged
- Binder Indentation – Dents caused by a binder or related that do not show on both sides of the card. More extreme denting will result in Heavily Played or Damaged.
- Minor Water Damage – Any small amount of water damage on the front or back. Frequently seen along the border of the card.
- Stamped – A stamp from a Grand Prix or Pro Tour/similar event
- Signed cards – Cards that are signed are generally dealt with on a case by case basis and are often custom items on our website. By default if we take in a signed card that isn’t dealt with separately, it is graded at Moderately Played
- Moderate Misprint/Printing Defect – Any misprint or defect that is largely visible on the card. If the defect is causing significant damage to the card it will be graded at Heavily Played or Damaged
- Minor Shuffle Creasing – Shuffle creasing that does not go past the outer black border of the card and does not exceed 20% of the width of the card. More extreme shuffle creasing will be graded at Heavily Played
Heavily Played (HP)
Cards in this condition have significant wear which often extends across the surface. There can be a multitude of issues with each card in this condition. These cards are tournament legal when sleeved or double sleeved. Given the wide variety of defects a card in Heavily Played quality can have, customers generally inquire before making a final purchase.- Major Corner/Border Wear – Wear that extends to most of the border and can have significant whitening. Bends and compressions on the corner that can also show significant whitening
- Inking – Anything above a small dot of ink will be immediately Heavily Played
- Moderate to Heavy Water Damage – Water Damage that extends past the outer border and/or can be seen on multiple sides of the card.
- Major Shuffle Creasing – Clearly visible shuffle creasing that extends past the outer border and goes more than 20% across the width of the card.
- Dirt – Any amount of dirt more than a very small isolated amount will grade at Heavily Played
- Creasing & Indentation – Any bend in the card where the card remains flat
- Layer Separation – Any card that has visible layer separation on either side of the card
Damaged (DMG)
We only sell cards in this condition that are fully intact and can be played in a casual setting. These cards are never tournament legal and can have a large array of major issues. Customers purchasing Damaged cards generally inquire before making a purchase to see the type of wear the card has experienced.
Cards can have extreme instances of wear seen in the Heavily Played Category and may also have some of the issues below.- Writing – Any writing on the card that isn’t an artist’s signature
- Extreme Creasing & Indentation – Any crease that leaves the card raised or flayed. Indents that show through both sides of the cards and leave the card raised
- Tears & Holes – Any tear or hole in the card
- Odors – Any odor coming off the card such as smoke or house pets are Damaged
- Other Damage – There are a variety of methods where a card can become damaged including extreme instances of any issues listed in Moderately or Heavily Played. Heavy water damage, punctures, folds, etc. will give a card a Damaged grade