Pandemic Legacy: Season 1 - Red

Pandemic Legacy: Season 1 - Red

Regular Price $94.99
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Z-Man Games

Players 2-4
Playtime 60
Recommended Ages 13+
Designers Rob Daviau, Matt Leacock
Artists Chris Quilliams
Language
EN


Pandemic Legacy is a co-operative campaign game, with an overarching story-arc played through 12-24 sessions, depending on how well your group does at the game. At the beginning, the game starts very similar to basic Pandemic, in which your team of disease-fighting specialists races against the clock to travel around the world, treating disease hotspots while researching cures for each of four plagues before they get out of hand.

During a player's turn, they have four actions available, with which they may travel around in the world in various ways (sometimes needing to discard a card), build structures like research stations, treat diseases (removing one cube from the board; if all cubes of a color have been removed, the disease has been eradicated), trade cards with other players, or find a cure for a disease (requiring five cards of the same color to be discarded while at a research station). Each player has a unique role with special abilities to help them at these actions.

After a player has taken their actions, they draw two cards. These cards can include epidemic cards, which will place new disease cubes on the board, and can lead to an outbreak, spreading disease cubes even further. Outbreaks additionally increase the panic level of a city, making that city more expensive to travel to.

Each month in the game, you have two chances to achieve that month's objectives. If you succeed, you win and immediately move on to the next month. If you fail, you have a second chance, with more funding for beneficial event cards.

During the campaign, new rules and components will be introduced. These will sometimes require you to permanently alter the components of the game; this includes writing on cards, ripping up cards, and placing permanent stickers on components. Your characters can gain new skills, or detrimental effects. A character can even be lost entirely, at which point it's no longer available for play.

Part of the Pandemic series.

  • Shape the world, the characters, and even the diseases
  • Ever-changing elements means that every game will be unique to your group
  • An epic twist on the now classic Pandemic mechanisms
  • A campaign-based game where you will play between 12 and 24 games!

            You may return sealed product within 30 days of its purchase from Chimera Gaming Inc., unworn or unused, in its original packaging, and with original receipt from time of purchase.

            If the item was shipped and you wish to return it, the return shipping costs are the responsibility of the customer, except in the case that the nature of the return was an error made by Chimera Gaming (ex. the wrong item was sent)

            You can always contact us for any return question at chimeragamingonline@gmail.com.


            Damages and issues
            Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.


            Exceptions / non-returnable items
            Due to the ever constant changes in pricing, we do not accept returns on singles.

            Unfortunately, we cannot accept returns on gift cards.

             

            Preorders

            Payment, or contact about intent to pay, is required for all preorders at the time of order. 

            All sales on preordered singles are to be considered final.


            Refunds
            Once a return is approved, you’ll be automatically refunded on your original payment method. Other refunds will be handled on a case by case basis. Refunds to credit cards may take up to 5 business days to process depending on your financial institution.