-
MTG Preorders
MTG New Releases
- - Magic: the Gathering Foundations Sealed
- - Magic the Gathering: Foundations Singles
- - New Ultimate Guard Duskmourn Deckboxes
- - Duskmourn: House of Horror Sealed
- - Duskmourn: House of Horror Singles
- - Duskmourn: House of Horror Commander Singles
- - Bloomburrow Sealed
- - Bloomburrow Singles
- - Bloomburrow Commander Singles
-
Pokemon Sealed
- - Surging Sparks Sealed
- - Stellar Crown Sealed
- - Shrouded Fable Sealed
- - Twilight Masquerade Sealed
- - Temporal Forces Sealed
- - Paldean Fates Sealed
- - Paradox Rift Sealed
Pokemon Singles
-
Preorder/ New Release
- - New Preorders
- - Lord of the Rings New Release
- - Holiday Battleforce
- - Kill Team: Hivestorm
- - Skaventide
Warhammer 40,000 - Used
-
Star Wars Unlimited
Weiss Schwarz
One Piece TCG
Yu-Gi-Oh
Shadowverse Evolve
Lorcana
- - Lorcana Singles
- - Azurite Sea
- - Shimmering Skies
- - Ursula's Return
- - Into the Inklands
- - Rise of the Floodborn
- - The First Chapter
Flesh & Blood
- - Flesh & Blood Preorders
- - Flesh & Blood Events
- - Flesh & Blood Sealed
- - Flesh & Blood Singles
- - Flesh & Blood Singles Advanced Search
Digimon
Dungeons & Dragons
Board Games
Other TCG
-
Gamegenic
Clothing
Dragon Shield
- Ultimate Guard
-
-
-
- - Magic: the Gathering Foundations Sealed
- - Magic the Gathering: Foundations Singles
- - New Ultimate Guard Duskmourn Deckboxes
- - Duskmourn: House of Horror Sealed
- - Duskmourn: House of Horror Singles
- - Duskmourn: House of Horror Commander Singles
- - Bloomburrow Sealed
- - Bloomburrow Singles
- - Bloomburrow Commander Singles
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
There are 39 productsSort
Translation missing: en.sections.collection_template.product_count
-
Ash Waste Nomads War Party$60.00 $53.55Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a...
-
'Jotunn' H-Grade Industrial Servitor Ogryns$56.00 $47.60Add some extra strength to your gang with these two Ogryns – either add them to your Slave Ogryn gang or hire them as Brutes for any other gang. However you field them, these Ogryns provide the bru...
-
Van Saar Ash Wastes Arachni-rig$60.00 $53.55This multipart plastic kit builds two Van Saar Ash Wastes Arachni-rigs, outland variants of the Arachni-rig that can be added to any Van Saar gang. These mobile exosuits are heavily armoured and fi...
-
PALANITE ENFORCER TAUROS VENATOR$70.00 $59.50This multipart plastic kit builds an Enforcer Tauros Venator – a sturdy, six-wheeled vehicle employed by Palanite Enforcers. The Venator's turret sports a choice of heavy weapons – twinned heavy st...
-
Necromunda: Core Rulebook$85.00 $72.25This 336-page hardback book contains:– Lore of Necromunda: Learn about the locales and locals of this nightmare world, from the choking underhive depths to the toxic expanse of the ash wastes. Incl...
-
Malstrain Genestealer Abomination Gang$63.00 $53.55This multipart plastic kit allows you to build your own Malstrain or Malstrain Corrupted gang, including six Malstrain Genestealers and four Malstrain Tyramites. Each of the Malstrain Genestealers ...
-
Malcadon, Yeld, and Jakara Spyre Hunters$63.00 $53.55Contains:– 4x Spyre Hunter bodies in two different poses, each clad in light warsuits, with additional variation available in leg and arm poses– 8x Spyre Hunter heads in four different designs– Loa...
-
Escher Cutters$60.00 $53.55This set consists of 124 plastic components, and is supplied with 4x Citadel 60x35mm Oval Bases, each with a ball top flying stem. These miniatures are supplied unpainted and require assembly – we ...
-
Van Saar Vehicle Gang Tactics Cards$25.00 $21.25This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:– 18x Van Saar Vehicle Gang Tactics cards– 8x Blank Vehicle cardsYou will need a copy of Necromunda: House of Artifice and ...
-
NECROMUNDA: APOCRYPHA (HARDBACK)$60.00 $53.55This 128-page hardback contains:– Underhive Nemeses: rules for single individuals who help shape the events of a campaign as foils for your gangs, fleshed out with their own unique abilities.– Livi...
-
Necromunda: Ash Wastes$360.00 $318.75Necromunda is a vast planet, dominated by sprawling hive cities. To leave the shelter of the cities is to brave the Ash Wastes – a massive expanse of polluted and desolate dunes inhabited by outcas...
-
Ironhead Squat Svenotar Scout Trikes (Preorder 01/11/25)$63.00 $53.55This multipart plastic kit builds a pair of swift and mobile Svenotar Scout Trikes, accompanied by two hovering Techmite Oculi, for use in Ironhead Squat Prospector gangs in games of Necromunda. Th...
-
Ironhead Squat Prospectors Exo-kyn (Preorder 01/11/25)$63.00 $53.55This multipart plastic kit builds four Exo-kyn, which can also be used as Exo Masters, and two Techmite Exovator 078b miniatures for use in Ironhead Squat Prospector gangs in games of Necromunda. T...
-
Van Saar Gang$56.00 $53.55Assemble a Van Saar gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly,...
-
Cawdor Gang$63.00 $53.55The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshak...
-
Corpse Grinder Cult Gang$56.00 $53.55This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. Thi...
-
Goliath Stimmers and Forge-born$56.00 $53.55This kit is supplied as 112 components that make 2 Goliath Stimmers, one armed with paired pulverizers and one armed with assault grenade launchers, and 4 Goliath Forge-born, two armed with storm-w...
-
Delaque Nacht-Ghul, Psy-Gheists and Piscean Spektor$60.00 $53.55A Nacht-Ghul is an assassin and saboteur without peer. Crafted by psychic-science and esoteric chems, they are the edge of the blade in the dark that cuts away the enemies of the Delaque – or the e...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Chimera Grading Guide
At Chimera Gaming we are always striving towards the highest of accuracy when grading and conditioning cards we buy/sell. Below you will find a guide for what to expect when buying or selling at the different conditions we display on our website: NM (Near Mint), SP (Slightly Played), MP (Moderately Played), HP (Heavily Played), DMG (Damaged). All of our staff are trained under the guidelines expressed in this guide.
The overall condition of both sides of the card are considered when grading. Foil cards can be more susceptible to some types of wear such as scratching/clouding, and therefore the foiled portion of the card is looked at with extra care when grading. Scanned cards you see in our inventory or on our website may not explicitly note a condition, and you can reference the image associated with the scan to get information on the wear of the card.Near Mint (NM)
Cards in this condition are often indistinguishable from other copies of the same card. A near mint card will show little to no wear and is always tournament legal in a sleeve.
Cards that show more than one of the issues listed below are likely to be downgraded to Slightly Played.
Examples of issues that can occur on near mint cards:
- Slight border wear – Three or fewer small nicks viewable upon close inspection. Concentrated or more prominent border wear will likely move the card into Slightly Played
- Slight corner wear- nicks on no more than two corners of the card that do not exceed past 10% of the outer black border.
- Slight scratching – Surface scratches that do not affect the colouring of the card. These scratches should be isolated to one instance, or two to three very minor instances
- Slight clouding – These are areas on the card that appear ‘clouded’ due to micro-scratching on the surface generally caused by dust or dirt. Instances of this should be small and isolated to one or two spots
- Minor misprints – Mild discolouring, mild misalignment, minor miscutting, and other similar minor issues caused by the printing process will not affect the grade of the card
Slightly Played (SP)
Cards in this condition are likely to have multiple of the issues in the Near Mint grading section or have other issues like those listed below. These cards often have multiple instances of minor wear and are always tournament legal in a sleeve.
If several of the issues listed below appear on the card, it will likely be downgraded to Moderately Played.- Minor Border Wear – Nicks along the edges that do not exceed past 10% of the outer black border of the card. Consistent wear or more major markings will move the card to Moderately Played.
- Minor Corner Wear – Wear on the corners of the card that does not exceed past 10% of the outer black border.
- Minor Scratching – Small scratches that show no discolouration or whiting on the card surface.
- Minor Clouding – Small areas of clouding on the surface of the card. This issue should not surpass one side of the card if it is along the border.
- Minor Printing Flaws – Printing lines that do not indent the card, minor border damage from the printing process, and other minor printing process related flaws will make a card Slightly Played. Printing lines where an indent can be felt will be lowered to Moderately Played
Moderately Played (MP)
Cards in this condition show visible moderate wear. Cards will often be distinguishable from one another and can often have multiple issues. Cards in this condition are tournament legal in a sleeve.
If a Moderately Played card has several of the issues listed below, it will move to Heavily Played.- Moderate Border Wear – Minor markings in addition to Major markings that can exceed past 10% of the outer border but no more than 30%. Borders can have whitening as long as it is minor. If a card has more than 3 major border wear markings it will be moved to Heavily Played
- Moderate Corner Wear – Slight bending or compression on up to three corners, or multiple instances of minor corner wear.
- Moderate Clouding – Micro-scratches that make the card look dull or ‘cloudy’ that appear in multiple instances on the surface. Can cause minor whiting.
- Moderate Scratching – Scratches on the surface of the card that can show minor whiting or shallow indentation. Heavy scratches that cause significant damage to the surface will be graded Heavily Played or Damaged
- Binder Indentation – Dents caused by a binder or related that do not show on both sides of the card. More extreme denting will result in Heavily Played or Damaged.
- Minor Water Damage – Any small amount of water damage on the front or back. Frequently seen along the border of the card.
- Stamped – A stamp from a Grand Prix or Pro Tour/similar event
- Signed cards – Cards that are signed are generally dealt with on a case by case basis and are often custom items on our website. By default if we take in a signed card that isn’t dealt with separately, it is graded at Moderately Played
- Moderate Misprint/Printing Defect – Any misprint or defect that is largely visible on the card. If the defect is causing significant damage to the card it will be graded at Heavily Played or Damaged
- Minor Shuffle Creasing – Shuffle creasing that does not go past the outer black border of the card and does not exceed 20% of the width of the card. More extreme shuffle creasing will be graded at Heavily Played
Heavily Played (HP)
Cards in this condition have significant wear which often extends across the surface. There can be a multitude of issues with each card in this condition. These cards are tournament legal when sleeved or double sleeved. Given the wide variety of defects a card in Heavily Played quality can have, customers generally inquire before making a final purchase.- Major Corner/Border Wear – Wear that extends to most of the border and can have significant whitening. Bends and compressions on the corner that can also show significant whitening
- Inking – Anything above a small dot of ink will be immediately Heavily Played
- Moderate to Heavy Water Damage – Water Damage that extends past the outer border and/or can be seen on multiple sides of the card.
- Major Shuffle Creasing – Clearly visible shuffle creasing that extends past the outer border and goes more than 20% across the width of the card.
- Dirt – Any amount of dirt more than a very small isolated amount will grade at Heavily Played
- Creasing & Indentation – Any bend in the card where the card remains flat
- Layer Separation – Any card that has visible layer separation on either side of the card
Damaged (DMG)
We only sell cards in this condition that are fully intact and can be played in a casual setting. These cards are never tournament legal and can have a large array of major issues. Customers purchasing Damaged cards generally inquire before making a purchase to see the type of wear the card has experienced.
Cards can have extreme instances of wear seen in the Heavily Played Category and may also have some of the issues below.- Writing – Any writing on the card that isn’t an artist’s signature
- Extreme Creasing & Indentation – Any crease that leaves the card raised or flayed. Indents that show through both sides of the cards and leave the card raised
- Tears & Holes – Any tear or hole in the card
- Odors – Any odor coming off the card such as smoke or house pets are Damaged
- Other Damage – There are a variety of methods where a card can become damaged including extreme instances of any issues listed in Moderately or Heavily Played. Heavy water damage, punctures, folds, etc. will give a card a Damaged grade