-
MTG Preorders
MTG New Releases
- - Bloomburrow Sealed
- - Bloomburrow Singles
- - Bloomburrow Commander Singles
- - Universes Beyond Assassin's Creed Sealed
- - Modern Horizons 3 Sealed
- - Modern Horizons 3 Singles
- - Outlaws of Thunder Junction Sealed
- - Outlaws of Thunder Junction Singles
- - Ravnica Clue Edition
- - Murders at Karlov Manor Sealed
- - Murders at Karlov Manor Singles
-
Pokemon Sealed
Pokemon Singles
-
Weiss Schwarz
One Piece TCG
Yu-Gi-Oh
Shadowverse Evolve
Lorcana
- - Lorcana Singles
- - Shimmering Skies Preorder
- - Ursula's Return
- - Into the Inklands
- - Rise of the Floodborn
- - The First Chapter
Flesh & Blood
- - Flesh & Blood Preorders
- - Flesh & Blood Events
- - Flesh & Blood Sealed
- - Flesh & Blood Singles
- - Flesh & Blood Singles Advanced Search
Digimon
Dungeons & Dragons
Board Games
Other TCG
-
Gamegenic
Clothing
Dragon Shield
- Ultimate Guard
-
-
-
- - Bloomburrow Sealed
- - Bloomburrow Singles
- - Bloomburrow Commander Singles
- - Universes Beyond Assassin's Creed Sealed
- - Modern Horizons 3 Sealed
- - Modern Horizons 3 Singles
- - Outlaws of Thunder Junction Sealed
- - Outlaws of Thunder Junction Singles
- - Ravnica Clue Edition
- - Murders at Karlov Manor Sealed
- - Murders at Karlov Manor Singles
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
There are 1007 productsSort
Translation missing: en.sections.collection_template.product_count
-
Dark Angels Master Lazarus$55.00 $49.50Lazarus is a magnificent warrior, welding Enmity’s Edge with all the martial skill expected of the Dark Angels. Known throughout the Chapter for his cool demeanour, it is only when fighting enemy s...
-
Dark Apostle$52.50 $44.63Dark Apostles make up the priesthood of the Dark Gods. Just as the Chaplains of the loyalist Space Marines uphold the creeds of their Chapters, the Dark Apostles devote their lives to the propagati...
-
Deathshroud Bodyguard$75.00 $63.75The Pale Harvestmen; the Scythes of Nurgle; the Eyes of Mortarion. The elite warriors of the Deathshroud go by many names, and every one is redolent with a miasma of fear and menace. Swollen with u...
-
Deathwing Command Squad$75.00 $63.75The highest-ranking members of the1st Company’s Inner Circle are sometimes accompanied by a Command Squad from the 1st Company. Such a hand-picked formation of the most veteran Deathwing Terminator...
-
Poxwalkers$47.50 $40.37Shambling across the battlefield in reeking hordes, Poxwalkers engulf their enemies in rotting tides of grasping hands, gnashing teeth and squirming tentacles. They are the cursed victims of Nurgle...
-
Eldrad Ulthran$47.50 $40.37Eldrad Ulthran was once chief amongst the Farseers of Ulthwé. Eldrad has lived for over ten thousand years, and has successfully guided his people along the twisting paths of fate since the Fall, a...
-
Eliminators$70.00 $59.50Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away...
-
Farseer$40.00 $34.00Masters of prediction, the Farseers are the strangest and most visionary of a craftworld's advisors. Even in battle they can perform their divinations, casting the complex wraithbone runes of the A...
-
Feirros$55.00 $46.75No living Iron Hand can recall a time when Feirros’ sardonic tones did not grace the Iron Council. Nor does any remember another wielding the axe Harrowhand during their Rite of Severance – the lop...
-
Fire Warriors$70.00 $59.50Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their r...
-
Flamers of Tzeentch$45.00 $40.38Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of all they burn, sco...
-
Flash Gitz$75.00 $63.75Behold the Flash Gitz! The richest and most obnoxious of all the Orks. These wanton mercenaries travel the galaxy flaunting their flashy kit and engaging in acts of outrageous piracy. But don’t be ...
-
Foetid Bloat-drone$70.00 $59.50Labouring through the air on buzzing turbines and driven by the trapped essence of a Nurgle Daemon, the Foetid Bloat-drone drifts toward the enemy like an armoured plague fly. This hideous war engi...
-
Foul Blightspawn$40.00 $34.00A revolting stench wafts around the Foul Blightspawn, his corruption clotting the air itself. Breath rattles through pus-slick tubes as he cranks the rusted handle of his malignant churn, bellows w...
-
Gargoyle Brood$55.00 $47.60Gargoyles are often the first wave of a Tyranid swarm to be seen in battle. Thus a Tyranid attack is preceded by the beating of thousands of membranous wings as Gargoyle Broods descend upon the foe...
-
Ghazghkull Thraka$94.50 $80.32This kit builds one Ghazghkull Thraka and one Makari. It is supplied in 61 plastic components and comes supplied with one 80mm round Citadel base and one 25mm round Citadel base.
-
Grey Knights BrotherHood Terminator Squad$70.00 $59.50Equipped with a wide variety of close combat and ranged weapons, Grey Knight Paladins are the boldest, most noble warriors in the Grey Knights Chapter. These Grey Knights Paladin models feature an ...
-
Grey Knights Strike Squad$80.00 $68.00This multi-part plastic kit contains ten Grey Knights with Nemesis force swords, one of which can be built as the unit leader, a Justicar. The models are covered in the inscriptions, purity seals a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Chimera Grading Guide
At Chimera Gaming we are always striving towards the highest of accuracy when grading and conditioning cards we buy/sell. Below you will find a guide for what to expect when buying or selling at the different conditions we display on our website: NM (Near Mint), SP (Slightly Played), MP (Moderately Played), HP (Heavily Played), DMG (Damaged). All of our staff are trained under the guidelines expressed in this guide.
The overall condition of both sides of the card are considered when grading. Foil cards can be more susceptible to some types of wear such as scratching/clouding, and therefore the foiled portion of the card is looked at with extra care when grading. Scanned cards you see in our inventory or on our website may not explicitly note a condition, and you can reference the image associated with the scan to get information on the wear of the card.Near Mint (NM)
Cards in this condition are often indistinguishable from other copies of the same card. A near mint card will show little to no wear and is always tournament legal in a sleeve.
Cards that show more than one of the issues listed below are likely to be downgraded to Slightly Played.
Examples of issues that can occur on near mint cards:
- Slight border wear – Three or fewer small nicks viewable upon close inspection. Concentrated or more prominent border wear will likely move the card into Slightly Played
- Slight corner wear- nicks on no more than two corners of the card that do not exceed past 10% of the outer black border.
- Slight scratching – Surface scratches that do not affect the colouring of the card. These scratches should be isolated to one instance, or two to three very minor instances
- Slight clouding – These are areas on the card that appear ‘clouded’ due to micro-scratching on the surface generally caused by dust or dirt. Instances of this should be small and isolated to one or two spots
- Minor misprints – Mild discolouring, mild misalignment, minor miscutting, and other similar minor issues caused by the printing process will not affect the grade of the card
Slightly Played (SP)
Cards in this condition are likely to have multiple of the issues in the Near Mint grading section or have other issues like those listed below. These cards often have multiple instances of minor wear and are always tournament legal in a sleeve.
If several of the issues listed below appear on the card, it will likely be downgraded to Moderately Played.- Minor Border Wear – Nicks along the edges that do not exceed past 10% of the outer black border of the card. Consistent wear or more major markings will move the card to Moderately Played.
- Minor Corner Wear – Wear on the corners of the card that does not exceed past 10% of the outer black border.
- Minor Scratching – Small scratches that show no discolouration or whiting on the card surface.
- Minor Clouding – Small areas of clouding on the surface of the card. This issue should not surpass one side of the card if it is along the border.
- Minor Printing Flaws – Printing lines that do not indent the card, minor border damage from the printing process, and other minor printing process related flaws will make a card Slightly Played. Printing lines where an indent can be felt will be lowered to Moderately Played
Moderately Played (MP)
Cards in this condition show visible moderate wear. Cards will often be distinguishable from one another and can often have multiple issues. Cards in this condition are tournament legal in a sleeve.
If a Moderately Played card has several of the issues listed below, it will move to Heavily Played.- Moderate Border Wear – Minor markings in addition to Major markings that can exceed past 10% of the outer border but no more than 30%. Borders can have whitening as long as it is minor. If a card has more than 3 major border wear markings it will be moved to Heavily Played
- Moderate Corner Wear – Slight bending or compression on up to three corners, or multiple instances of minor corner wear.
- Moderate Clouding – Micro-scratches that make the card look dull or ‘cloudy’ that appear in multiple instances on the surface. Can cause minor whiting.
- Moderate Scratching – Scratches on the surface of the card that can show minor whiting or shallow indentation. Heavy scratches that cause significant damage to the surface will be graded Heavily Played or Damaged
- Binder Indentation – Dents caused by a binder or related that do not show on both sides of the card. More extreme denting will result in Heavily Played or Damaged.
- Minor Water Damage – Any small amount of water damage on the front or back. Frequently seen along the border of the card.
- Stamped – A stamp from a Grand Prix or Pro Tour/similar event
- Signed cards – Cards that are signed are generally dealt with on a case by case basis and are often custom items on our website. By default if we take in a signed card that isn’t dealt with separately, it is graded at Moderately Played
- Moderate Misprint/Printing Defect – Any misprint or defect that is largely visible on the card. If the defect is causing significant damage to the card it will be graded at Heavily Played or Damaged
- Minor Shuffle Creasing – Shuffle creasing that does not go past the outer black border of the card and does not exceed 20% of the width of the card. More extreme shuffle creasing will be graded at Heavily Played
Heavily Played (HP)
Cards in this condition have significant wear which often extends across the surface. There can be a multitude of issues with each card in this condition. These cards are tournament legal when sleeved or double sleeved. Given the wide variety of defects a card in Heavily Played quality can have, customers generally inquire before making a final purchase.- Major Corner/Border Wear – Wear that extends to most of the border and can have significant whitening. Bends and compressions on the corner that can also show significant whitening
- Inking – Anything above a small dot of ink will be immediately Heavily Played
- Moderate to Heavy Water Damage – Water Damage that extends past the outer border and/or can be seen on multiple sides of the card.
- Major Shuffle Creasing – Clearly visible shuffle creasing that extends past the outer border and goes more than 20% across the width of the card.
- Dirt – Any amount of dirt more than a very small isolated amount will grade at Heavily Played
- Creasing & Indentation – Any bend in the card where the card remains flat
- Layer Separation – Any card that has visible layer separation on either side of the card
Damaged (DMG)
We only sell cards in this condition that are fully intact and can be played in a casual setting. These cards are never tournament legal and can have a large array of major issues. Customers purchasing Damaged cards generally inquire before making a purchase to see the type of wear the card has experienced.
Cards can have extreme instances of wear seen in the Heavily Played Category and may also have some of the issues below.- Writing – Any writing on the card that isn’t an artist’s signature
- Extreme Creasing & Indentation – Any crease that leaves the card raised or flayed. Indents that show through both sides of the cards and leave the card raised
- Tears & Holes – Any tear or hole in the card
- Odors – Any odor coming off the card such as smoke or house pets are Damaged
- Other Damage – There are a variety of methods where a card can become damaged including extreme instances of any issues listed in Moderately or Heavily Played. Heavy water damage, punctures, folds, etc. will give a card a Damaged grade