-
MTG Preorders
MTG New Releases
-
Riftbound
Weiss Schwarz
One Piece TCG
Yu-Gi-Oh
Lorcana
Flesh & Blood
- - Flesh & Blood Preorders
- - Flesh & Blood Sealed
- - Flesh & Blood Singles
- - Flesh & Blood Singles Advanced Search
Digimon
More TCG
- - Shadowverse Evolve
- - Legion Realms at War
- - Dragon Ball Super Sealed
- - Star Wars Unlimited
- - Cardfight Vanguard Sealed
Other
-
Gamegenic
Clothing
-
- - Armageddon Preorders!
- - Preorders
- - Warhammer 40,000 - New
- - Warhammer 40,000 - Used
- - Age of Sigmar - New
- - Age of Sigmar - Used
- - High-End Painted
- Warhammer: Kill Team
- The Horus Heresy
- Warhammer: Warcry
- Warhammer Underworlds
- Lord of the Rings Warhammer
- Necromunda
- Blood Bowl
- - White Dwarf Magazine
- - Warhammer Novels
-
MTG Events
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - Armageddon Preorders!
- - Preorders
- - Warhammer 40,000 - New
- - Warhammer 40,000 - Used
- - Age of Sigmar - New
- - Age of Sigmar - Used
- - High-End Painted
- Warhammer: Kill Team
- The Horus Heresy
- Warhammer: Warcry
- Warhammer Underworlds
- Lord of the Rings Warhammer
- Necromunda
- Blood Bowl
- - White Dwarf Magazine
- - Warhammer Novels
-
-
-
-
topThere are 670 productsSort
Translation missing: en.sections.collection_template.product_count
-
Luther Pattern Excavation Automata "Ambot"$64.00 $54.40Available to any gang as a Brute option, Ambots might not be subtle – but when you can reduce a fully armoured Goliath ganger to paste in moments, you don't need to be!This kit contains two highly ...
-
Chaos Space Marines – Traitor Guardsmen Squad$64.00 $54.40This multipart plastic kit builds 10 Traitor Guardsmen, cannon fodder for your Chaos Space Marines armies in games of Warhammer 40,000. Armed with lasguns and a handful of specialist weapons, they ...
-
Primaris Invader ATV$64.00 $54.40This kit builds one Invader ATV. It is supplied with a choice of weapons and comes in 45 plastic components.
-
THOUSAND SONS: SEKHETAR ROBOTS$63.00 $53.55This multipart plastic kit builds two Sekhetar Robots, powerful battle automata for your Thousand Sons armies in games of Warhammer 40,000. These looming mechanical constructs are equipped with hea...
-
8th Edition Guardians (Old Sculpts)$70.00 $52.50This box set contains eight multi-part plastic Aeldari Guardians armed with shuriken catapults, and a heavy weapon platform with two crew members. This set contains all of the parts needed to assem...
-
Catachan Heavy Weapon Squad$57.00 $51.30A powerful Heavy Support choice for Astra Militarum armies in games of Warhammer 40,000, this kit can be built as three separate two-man teams, each armed with either a lascannon, heavy bolter, mis...
-
Grimnyr$57.00 $51.30This multipart plastic kit one Grimnyr, a powerful and cunning psyker accompanied by two CORVs. Draped in ornate ceremonial robes and protected by their bird-headed ward crest, this shamanic figure...
-
Lord of Contagion with Blightlord Terminators$57.00 $51.30Lead a rock-hard contingent of elite warriors into battle with Lord Felthius, a powerful Lord of Contagion. Armed with a manreaper, Felthius can sweep whole crowds of lesser foes aside. Lord Felthi...
-
Rendmaster, Herald of Khorne on Blood Throne / Skull Cannon$57.00 $51.30The Blood Throne is a baleful echo of the mighty dais upon which Khorne himself resides. It is a terrifying Daemon engine, armoured in brass and driven into battle by iron wheels that mangle all wh...
-
Zodgrod Wortsnagga$57.00 $51.30With his Grabzappa crackling, Zodgrod herds his notorious super runts into battle. This irascible loon is never happier than when wrangling especially large and rowdy foes, usually by peppering the...
-
Tyranids: Gargoyles$57.00 $51.30Gargoyles are often the first wave of a Tyranid swarm to be seen in battle. Thus a Tyranid attack is preceded by the beating of thousands of membranous wings as Gargoyle Broods descend upon the foe...
-
Inquisitor Coteaz$57.00 $51.30This plastic kit builds one Inquisitor Coteaz miniature—a stoic and fearsome leader for Imperial Agents armies in Warhammer 40,000, and his Glovodan Psyber-eagle. Hunt down the enemies of the Imper...
-
War Zone Nachmund: Vigilus Alone$60.00 $51.00The worlds of the Vigilus System have echoed to the clamour of cataclysmic war for decades, assailed not only by xenos, but also the armies of Abaddon the Despoiler. A fragile survival was bought a...
-
War Zone Octarius: Book 2 – Critical Mass$60.00 $51.00Hive Fleet Leviathan bears down on the Octarius sector's heart, while the critical forge world of Sigma-Ulstari fights for its life against repeated xenos invasions. As battles become desperate and...
-
The Changeling$58.00 $49.30None recognise the presence of the Daemon known as the Changeling before it is too late. A master of illusory disguise, the Changeling secretes itself amongst its quarry, sowing confusion and misdi...
-
Haarken Worldclaimer, Herald of the Apocalypse$54.00 $48.60Haarken Worldclaimer takes a heinous joy in his role as the mouthpiece of Abaddon, for it is he who proclaims the death of worlds. He does so not with some quotidian threat or hollow boast, but by ...
-
Karanak, The Hound of Vengeance$54.00 $48.60Ever watchful, ever hungry, Karanak is the physical manifestation of the Blood God’s wrathful vengeance. Once he has the scent of his quarry, this tireless predator will not cease in his hunt until...
-
Ûthar the Destined$54.00 $48.60This kit builds Ûthar the Destined, a legendary Kâhl chosen by prophecy to lead the Greater Thurian League. Clad in a finely-crafted battle-suit and protected by the defensive field of his rampart ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Chimera Grading Guide
At Chimera Gaming we are always striving towards the highest of accuracy when grading and conditioning cards we buy/sell. Below you will find a guide for what to expect when buying or selling at the different conditions we display on our website: NM (Near Mint), SP (Slightly Played), MP (Moderately Played), HP (Heavily Played), DMG (Damaged). All of our staff are trained under the guidelines expressed in this guide.
The overall condition of both sides of the card are considered when grading. Foil cards can be more susceptible to some types of wear such as scratching/clouding, and therefore the foiled portion of the card is looked at with extra care when grading. Scanned cards you see in our inventory or on our website may not explicitly note a condition, and you can reference the image associated with the scan to get information on the wear of the card.Near Mint (NM)
Cards in this condition are often indistinguishable from other copies of the same card. A near mint card will show little to no wear and is always tournament legal in a sleeve.
Cards that show more than one of the issues listed below are likely to be downgraded to Slightly Played.
Examples of issues that can occur on near mint cards:
- Slight border wear – Three or fewer small nicks viewable upon close inspection. Concentrated or more prominent border wear will likely move the card into Slightly Played
- Slight corner wear- nicks on no more than two corners of the card that do not exceed past 10% of the outer black border.
- Slight scratching – Surface scratches that do not affect the colouring of the card. These scratches should be isolated to one instance, or two to three very minor instances
- Slight clouding – These are areas on the card that appear ‘clouded’ due to micro-scratching on the surface generally caused by dust or dirt. Instances of this should be small and isolated to one or two spots
- Minor misprints – Mild discolouring, mild misalignment, minor miscutting, and other similar minor issues caused by the printing process will not affect the grade of the card
Slightly Played (SP)
Cards in this condition are likely to have multiple of the issues in the Near Mint grading section or have other issues like those listed below. These cards often have multiple instances of minor wear and are always tournament legal in a sleeve.
If several of the issues listed below appear on the card, it will likely be downgraded to Moderately Played.- Minor Border Wear – Nicks along the edges that do not exceed past 10% of the outer black border of the card. Consistent wear or more major markings will move the card to Moderately Played.
- Minor Corner Wear – Wear on the corners of the card that does not exceed past 10% of the outer black border.
- Minor Scratching – Small scratches that show no discolouration or whiting on the card surface.
- Minor Clouding – Small areas of clouding on the surface of the card. This issue should not surpass one side of the card if it is along the border.
- Minor Printing Flaws – Printing lines that do not indent the card, minor border damage from the printing process, and other minor printing process related flaws will make a card Slightly Played. Printing lines where an indent can be felt will be lowered to Moderately Played
Moderately Played (MP)
Cards in this condition show visible moderate wear. Cards will often be distinguishable from one another and can often have multiple issues. Cards in this condition are tournament legal in a sleeve.
If a Moderately Played card has several of the issues listed below, it will move to Heavily Played.- Moderate Border Wear – Minor markings in addition to Major markings that can exceed past 10% of the outer border but no more than 30%. Borders can have whitening as long as it is minor. If a card has more than 3 major border wear markings it will be moved to Heavily Played
- Moderate Corner Wear – Slight bending or compression on up to three corners, or multiple instances of minor corner wear.
- Moderate Clouding – Micro-scratches that make the card look dull or ‘cloudy’ that appear in multiple instances on the surface. Can cause minor whiting.
- Moderate Scratching – Scratches on the surface of the card that can show minor whiting or shallow indentation. Heavy scratches that cause significant damage to the surface will be graded Heavily Played or Damaged
- Binder Indentation – Dents caused by a binder or related that do not show on both sides of the card. More extreme denting will result in Heavily Played or Damaged.
- Minor Water Damage – Any small amount of water damage on the front or back. Frequently seen along the border of the card.
- Stamped – A stamp from a Grand Prix or Pro Tour/similar event
- Signed cards – Cards that are signed are generally dealt with on a case by case basis and are often custom items on our website. By default if we take in a signed card that isn’t dealt with separately, it is graded at Moderately Played
- Moderate Misprint/Printing Defect – Any misprint or defect that is largely visible on the card. If the defect is causing significant damage to the card it will be graded at Heavily Played or Damaged
- Minor Shuffle Creasing – Shuffle creasing that does not go past the outer black border of the card and does not exceed 20% of the width of the card. More extreme shuffle creasing will be graded at Heavily Played
Heavily Played (HP)
Cards in this condition have significant wear which often extends across the surface. There can be a multitude of issues with each card in this condition. These cards are tournament legal when sleeved or double sleeved. Given the wide variety of defects a card in Heavily Played quality can have, customers generally inquire before making a final purchase.- Major Corner/Border Wear – Wear that extends to most of the border and can have significant whitening. Bends and compressions on the corner that can also show significant whitening
- Inking – Anything above a small dot of ink will be immediately Heavily Played
- Moderate to Heavy Water Damage – Water Damage that extends past the outer border and/or can be seen on multiple sides of the card.
- Major Shuffle Creasing – Clearly visible shuffle creasing that extends past the outer border and goes more than 20% across the width of the card.
- Dirt – Any amount of dirt more than a very small isolated amount will grade at Heavily Played
- Creasing & Indentation – Any bend in the card where the card remains flat
- Layer Separation – Any card that has visible layer separation on either side of the card
Damaged (DMG)
We only sell cards in this condition that are fully intact and can be played in a casual setting. These cards are never tournament legal and can have a large array of major issues. Customers purchasing Damaged cards generally inquire before making a purchase to see the type of wear the card has experienced.
Cards can have extreme instances of wear seen in the Heavily Played Category and may also have some of the issues below.- Writing – Any writing on the card that isn’t an artist’s signature
- Extreme Creasing & Indentation – Any crease that leaves the card raised or flayed. Indents that show through both sides of the cards and leave the card raised
- Tears & Holes – Any tear or hole in the card
- Odors – Any odor coming off the card such as smoke or house pets are Damaged
- Other Damage – There are a variety of methods where a card can become damaged including extreme instances of any issues listed in Moderately or Heavily Played. Heavy water damage, punctures, folds, etc. will give a card a Damaged grade