Base Race (Magic Minigame) [Kaldheim Minigame]

Base Race (Magic Minigame) [Kaldheim Minigame]

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Set: Kaldheim Minigame
Type: Card // Card — Magic Minigame
Rarity: Common
2 players | 3 packs | 10 minutes

OBJECTIVE:

Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!

GET READY:

Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.

Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.

LET'S PLAY:

On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.

You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:

If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.

Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.

If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)

If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.

TO WIN:

When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.

Refunds

You may return sealed product within 30 days of its purchase from Chimera Gaming Inc., unworn or unused, in its original packaging, and with original receipt from time of purchase.

If the item was shipped and you wish to return it, the return shipping costs are the responsibility of the customer, except in the case that the nature of the return was an error made by Chimera Gaming (ex. the wrong item was sent)

Once a return is approved, you’ll be automatically refunded on your original payment method. Other refunds will be handled on a case by case basis. Refunds to credit cards may take up to 5 business days to process depending on your financial institution.

You can always contact us for any return question at info@chimeragamingonline.com

Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.

Exceptions / non-returnable items
Due to the ever constant changes in pricing, we do not accept returns on singles.

Products ordered specifically at a customer’s request, which we do not normally stock, are non-returnable. All special orders are considered final sale.

Unfortunately, we cannot accept returns on gift cards.

Restocking Fee Policy
A 10% restocking fee will be applied under any or all of the following circumstances:

  • The order was cancelled for reasons other than our error (e.g., buyer’s remorse, incorrect order by customer)
  • The order has already been prepared and a "ready for pickup" email was sent.

The restocking fee is automatically deducted from a refund amount. If the cancelled order was unpaid for, the restocking fee will need to be paid before a new order can be placed and completed. 

This policy is in place to ensure we are covered for the labor costs and potential losses incurred during the time that any items/singles were being held for a customer. It also deters customers from regularly cancelling orders.